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Innovation · Accessibility · Technology

Digital Experiences
Without Limits

A technology startup specialized in developing interactive experiences, proprietary video games, and innovative solutions applied to digital entertainment, accessibility, and cultural events.

12+
Projects
6+
Collaborators
100%
Inclusive
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Portfolio

Our Projects

We present a selection of video games and projects developed in-house for event experiences focused on inclusion and accessibility for all audiences:

NovaDev™

A technology startup specialized in developing interactive experiences, proprietary video games, and innovative solutions applied to digital entertainment, accessibility, and cultural events.

GamingFest™

A concept created by NovaDev™ with the goal of innovating within the gaming world through unique, inclusive, and participatory experiences, integrating technology, creativity, and proprietary development. We are committed to bringing the gaming universe closer by incorporating adaptive hardware and activities designed to foster social integration.

GamingFest
gamingfest

Inclusive Events

GamingFest

Inclusive gaming initiative centered on technological innovation to facilitate the inclusion of people with reduced mobility in video game events.

Visit website →
Blaster Runner
vr

Video Games

Blaster Runner

VR experience where you must eliminate targets within a circuit. Your feet are on a gyroscope that provides a highly immersive experience, also featuring accessibility options for people with reduced mobility via upper core movements.

View details →
AXISPRO V1
hardware

Hardware & Peripherals

AXISPRO V1

Peripherals adapted for people with reduced mobility.

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Niviru V1
hardware

Hardware & Design

Niviru V1

Re-engineering of a classic adapted to the present and designed for the future of virtual reality, offering an immersive, precise, and accessible experience.

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Aventura sobre Rodes

Mobile Activities

Aventura sobre Rodes

Adventure and accessibility-focused experience with an inclusive approach and adapted mechanics in a Gaudí-style world.

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Bosc Infectat

Thematic Adventures

Bosc Infectat

Interactive experience using body tracking via Intel RealSense where you must eliminate targets within a scenario.

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Juegos de Mesa

Integration Activities

Juegos de Mesa

Cooperative tournaments and group dynamics based on modern high-strategy board games.

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LAN Party Retro

Events

LAN Party Retro

LAN parties reusing old equipment with environmental awareness, modifying them so they can play games that allow continued use of these devices.

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SPY Escape Room

Thematic Adventures

SPY Escape Room

Escape room experience of approximately 30 minutes, designed to test logic, observation, and teamwork in an immersive environment. The game incorporates multiple languages and a full subtitle system, offering an accessible and inclusive experience for hearing-impaired people.

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Sonic Pulse

Video Games

Sonic Pulse

Auditory and dynamic game designed for quick participation, focused on visually impaired people.

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Bionic Bounce

Video Games

Bionic Bounce

Vertical platform video game of skill and reflexes with modern aesthetics and accessible gameplay.

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Arc del Bosc
vr

VR Video Games

Arc del Bosc

Handtracking game of semi-realistic archery without controllers.

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House Key: Light's Quest
vr

VR/3D Video Games

House Key: Light's Quest

Game for Arcane Pad Gamejam - After a sudden power outage while playing a forbidden game, search for your house keys in the dark guided only by your phone flashlight to reunite with your friends.

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Norisadcat - Lost in Space
ar

Augmented Reality

Norisadcat - Lost in Space

Interactive Augmented Reality (AR) experience for viewing art paintings, created in collaboration with Indiarts.cat.

View details →
GamingFest
A concept created by NovaDev™ to innovate within the gaming world through unique, inclusive, and participatory experiences. Visit →
Cable USB Mecanismo Interno Palanca
Hardware Engineering

AXISPRO V1

Inclusive Adaptive Controller. Scroll to disassemble the device and discover its internal engineering.

1. High-response Joystick

2. Adaptive System

3. Resistant Housing

4. USB Port

3D Interactive Simulation

Virtual & Extended Reality

Featured projects in the area of immersive simulation, handtracking, and augmented reality applied to art and accessible leisure.

Blaster Runner
VR/XR

Blaster Runner

VR experience where you must eliminate targets within a circuit. Your feet are on a gyroscope that provides a highly immersive experience, also featuring accessibility options for people with reduced mobility via upper core movements.

Arc del Bosc
VR/XR

Arc del Bosc

Handtracking game of semi-realistic archery without controllers.

House Key: Light's Quest
VR/XR

House Key: Light's Quest

Game for Arcane Pad Gamejam - After a sudden power outage while playing a forbidden game, search for your house keys in the dark guided only by your phone flashlight to reunite with your friends.

Norisadcat - Lost in Space
VR/XR

Norisadcat - Lost in Space

Interactive Augmented Reality (AR) experience for viewing art paintings, created in collaboration with Indiarts.cat.

Inclusive Gaming

Accessible Video Games

Gaming experiences designed from the ground up for inclusion and accessibility for all kinds of players.

Aventura sobre Rodes
Accesible

Aventura sobre Rodes

Adventure and accessibility-focused experience with an inclusive approach and adapted mechanics in a Gaudí-style world.

View details →
Bosc Infectat
Accesible

Bosc Infectat

Interactive experience using body tracking via Intel RealSense where you must eliminate targets within a scenario.

View details →
SPY Escape Room
Accesible

SPY Escape Room

Escape room experience of approximately 30 minutes, designed to test logic, observation, and teamwork in an immersive environment. Full subtitle system for hearing-impaired people.

View details →
Sonic Pulse
Accesible

Sonic Pulse

Auditory and dynamic game designed for quick participation, focused on visually impaired people.

View details →
Bionic Bounce
Accesible

Bionic Bounce

Vertical platform video game of skill and reflexes with modern aesthetics and accessible gameplay.

View details →

Who We Are

Our Global Team

We are an international team focused on technological innovation for the inclusion of people with reduced mobility in the video game sector and accessible software solutions.

Jose Dunstan

Jose Dunstan

CEO

Carlos Rodríguez

Carlos Rodríguez

CTO

Carla Ramos

Carla Ramos

Communication Mediator

Teodora González

Teodora González

Communication Mediator

José Ortiz

José Ortiz

Community Manager

Manel Puertas

Manel Puertas

Video Game Expert

Juan Pablo Romagnoli

Juan Pablo Romagnoli

Data Analyst

Rocío Velasco

Rocío Velasco

Project Management

Alejandro Rojas

Alejandro Rojas

Video Game Expert

Felipe González

Felipe González

Advertising & Marketing

Xavier Rojas

Xavier Rojas

Public Relations

José Miguel Uribe

José Miguel Uribe

Financial & Tax Management

Contact

Let's Talk

Have a project in mind? Tell us your idea and we'll build the perfect experience together.

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